{"id":160891,"date":"2020-04-05T09:00:45","date_gmt":"2020-04-05T09:00:45","guid":{"rendered":"https:\/\/www.bonusstage.co.uk\/?p=160891"},"modified":"2020-04-05T09:43:34","modified_gmt":"2020-04-05T09:43:34","slug":"soul-axiom-rebooted-review","status":"publish","type":"post","link":"https:\/\/www.bonusstage.co.uk\/archives\/160891","title":{"rendered":"Soul Axiom Rebooted Review"},"content":{"rendered":"<p style=\"text-align: justify\"><img loading=\"lazy\" class=\"size-full wp-image-160898\" src=\"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-1.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-1.jpg 1920w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-1-300x169.jpg 300w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-1-1024x576.jpg 1024w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-1-768x432.jpg 768w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-1-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/>With <em>Cyberpunk 2077 <\/em>on the horizon, I promised myself I\u2019d take a deep dive into the cyberpunk genre\u2014a genre of class inequality, overruling corporations, and loads of <em>neon<\/em>. Cyberpunk comes in all flavors\u2014some humorous, some serious, and some mind-bending. <em>Soul Axiom: Rebooted <\/em>earns its place in the third category. Combining the aesthetic of cyberpunk with the gameplay of <em>The Talos Principle <\/em>sounds weird on paper, but I appreciate the final product the developers Wales Interactive gave us. However, I do have a few issues.<\/p>\n<p style=\"text-align: justify\"><em>Soul Axiom: Rebooted <\/em>starts with you waking up on some sort of ship. And no, not a sci-fi ship like the cyberpunk marketing would have you believing, but an honest-to-god sea ship\u2014a galleon. One thing leads to another, and suddenly you find yourself flung off the ship after a disastrous crash. From then on, the game finds every excuse to take you through different timelines: neon cities, Mayan temples, Egyptian pyramids, and vice versa.<\/p>\n<p style=\"text-align: justify\">There is a story intertwined with the random (and gorgeous) set pieces, though if you\u2019re not the type to inspect every collectible you pick up, you\u2019ll easily miss out on 95% of it and won\u2019t know what\u2019s going on. Though, I guess <em>The Talos Principle <\/em>suffered from the same kind of problem. The aforementioned random set pieces are linked by proximity, with each \u201cteleporter\u201d being located 5 feet from the next. The purpose of visiting these places? To find random puzzle pieces that will lead to one of the few endings <em>Soul Axiom: Rebooted <\/em>touts on its Steam page.<\/p>\n<p style=\"text-align: justify\">The game feels aimless, and with the lore of the world hidden in collectables that are themselves hidden pretty well, many players will only feel confused by the end of a play session.<\/p>\n<p style=\"text-align: justify\"><img loading=\"lazy\" class=\"aligncenter size-full wp-image-160899\" src=\"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-2.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-2.jpg 1920w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-2-300x169.jpg 300w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-2-1024x576.jpg 1024w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-2-768x432.jpg 768w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-2-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p style=\"text-align: justify\">However, <em>Soul Axiom: Rebooted <\/em>makes up for it with its art style which, while not mind-blowing or spectacular, has its moments. Overall, however, the art style is very basic, sporting a simple polygonal look. It\u2019s not the best, but it\u2019s not trying to be.<\/p>\n<p style=\"text-align: justify\">I do wish the praises I gave to the art style could be given to the sound style, but alas, it leaves a <em>lot <\/em>to be desired. There\u2019s nothing special about the sound design, and some sounds (such as the walking) sounds <em>low quality<\/em>, like a LimeWire download from the early 2000\u2019s.<\/p>\n<p style=\"text-align: justify\">Now, let\u2019s talk about the bread and butter of <em>Soul Axiom: Rebooted<\/em>: the gameplay. The gameplay consists of you solving puzzles using one of three powers you acquire through the game. The powers you acquire are, in order:<\/p>\n<ul style=\"text-align: justify\">\n<li>Reconstruction &amp; deconstructing, signified by a blue aura,<\/li>\n<li>Freezing and resuming, signified by a green aura,<\/li>\n<li>Igniting and destroying, signified by a red\/orange aura.<\/li>\n<\/ul>\n<p style=\"text-align: justify\">These powers allow for some truly unique puzzles, though I found most of said puzzles lacking in the difficulty department. I\u2019m not the best at puzzles games\u2014you don\u2019t have to twist my arm to admit that\u2014so I found it odd I was able to breeze through most of the puzzles.<\/p>\n<p style=\"text-align: justify\"><img loading=\"lazy\" class=\"aligncenter size-full wp-image-160900\" src=\"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-3.jpg\" alt=\"\" width=\"1920\" height=\"1080\" srcset=\"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-3.jpg 1920w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-3-300x169.jpg 300w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-3-1024x576.jpg 1024w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-3-768x432.jpg 768w, https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review-Screenshot-3-1536x864.jpg 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><\/p>\n<p style=\"text-align: justify\">When it comes to the length of the game, you can look at spending around 20-30 hours in the game before you hit one of the many endings the game has. I do admit, I didn\u2019t play through the game multiple times to unlock all of the endings, but if you\u2019re someone who likes doing that, you\u2019ll find many hours of entertainment in the game.<\/p>\n<p style=\"text-align: justify\">All in all, I can\u2019t say <em>Soul Axiom: Rebooted <\/em>blew me away. It\u2019s setting, concept, and puzzles held potential, but the end result leaves us with a decent, but forgettable experience through a cyberpunk future.<\/p>\n<p style=\"text-align: justify\">If you\u2019re a fan of walking simulators based off puzzles, you may enjoy <em>Soul Axiom: Rebooted<\/em>.<\/p>\n<p style=\"text-align: justify\"><strong><b>REVIEW CODE:<\/b><\/strong>\u00a0A complimentary PC code was provided to\u00a0Bonus Stage for this review.\u00a0Please send all review code enquiries to\u00a0<a href=\"mailto:press@4gn.co.uk\"><u>press@4gn.co.uk<\/u><\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Soul Axiom: Rebooted attempts to clean up its 2016 precursor, but only achieves marginal improvement.<\/p>\n","protected":false},"author":73261,"featured_media":160901,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[12,2050,5759,3609,408,10288,10289,1601,3910,3451,3605],"tags":[564,7036,560,791,6669,574,349,2808,16437,16436,16435,5160,5535,3885],"aioseo_notices":[],"jetpack_featured_media_url":"https:\/\/www.bonusstage.co.uk\/wp-content\/uploads\/2020\/02\/Soul-Axiom-Rebooted-Review.jpg","jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p3Ijik-FR1","_links":{"self":[{"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/posts\/160891"}],"collection":[{"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/users\/73261"}],"replies":[{"embeddable":true,"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/comments?post=160891"}],"version-history":[{"count":0,"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/posts\/160891\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/media\/160901"}],"wp:attachment":[{"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/media?parent=160891"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/categories?post=160891"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.bonusstage.co.uk\/wp-json\/wp\/v2\/tags?post=160891"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}